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    Class AnimationEntry<T>

    Inheritance
    object
    AnimationEntry<T>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Mapsui.Animations
    Assembly: Mapsui.dll
    Syntax
    public class AnimationEntry<T>
    Type Parameters
    Name Description
    T

    Constructors

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    AnimationEntry(object, object, double, double, Easing?, bool, Func<T, AnimationEntry<T>, double, AnimationResult<T>>?, Func<T, AnimationEntry<T>, AnimationResult<T>>?)

    Declaration
    public AnimationEntry(object start, object end, double animationStart = 0, double animationEnd = 1, Easing? easing = null, bool repeat = false, Func<T, AnimationEntry<T>, double, AnimationResult<T>>? tick = null, Func<T, AnimationEntry<T>, AnimationResult<T>>? final = null)
    Parameters
    Type Name Description
    object start
    object end
    double animationStart
    double animationEnd
    Easing easing
    bool repeat
    Func<T, AnimationEntry<T>, double, AnimationResult<T>> tick
    Func<T, AnimationEntry<T>, AnimationResult<T>> final

    Properties

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    AnimationEnd

    When this animation ends in animation cycle. Value between 0 and 1.

    Declaration
    public double AnimationEnd { get; }
    Property Value
    Type Description
    double
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    AnimationStart

    When this animation starts in animation cycle. Value between 0 and 1.

    Declaration
    public double AnimationStart { get; }
    Property Value
    Type Description
    double
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    Easing

    Easing to use for this animation

    Declaration
    public Easing Easing { get; }
    Property Value
    Type Description
    Easing
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    End

    Object holding the end value

    Declaration
    public object End { get; }
    Property Value
    Type Description
    object
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    Repeat

    Is this a repeating animation that starts over and over again

    Declaration
    public bool Repeat { get; }
    Property Value
    Type Description
    bool
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    Start

    Object holding the starting value

    Declaration
    public object Start { get; }
    Property Value
    Type Description
    object
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