Class AnimationEntry<T>
Inheritance
AnimationEntry<T>
Assembly: Mapsui.dll
Syntax
public class AnimationEntry<T>
Type Parameters
Constructors
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AnimationEntry(object, object, double, double, Easing?, bool, Func<T, AnimationEntry<T>, double, AnimationResult<T>>?, Func<T, AnimationEntry<T>, AnimationResult<T>>?)
Declaration
public AnimationEntry(object start, object end, double animationStart = 0, double animationEnd = 1, Easing? easing = null, bool repeat = false, Func<T, AnimationEntry<T>, double, AnimationResult<T>>? tick = null, Func<T, AnimationEntry<T>, AnimationResult<T>>? final = null)
Parameters
Properties
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AnimationEnd
When this animation ends in animation cycle. Value between 0 and 1.
Declaration
public double AnimationEnd { get; }
Property Value
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AnimationStart
When this animation starts in animation cycle. Value between 0 and 1.
Declaration
public double AnimationStart { get; }
Property Value
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Easing
Easing to use for this animation
Declaration
public Easing Easing { get; }
Property Value
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End
Object holding the end value
Declaration
public object End { get; }
Property Value
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Repeat
Is this a repeating animation that starts over and over again
Declaration
public bool Repeat { get; }
Property Value
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Start
Object holding the starting value
Declaration
public object Start { get; }
Property Value