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    Class Manipulation

    Inheritance
    object
    Manipulation
    Implements
    IEquatable<Manipulation>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Mapsui.Manipulations
    Assembly: Mapsui.dll
    Syntax
    public record Manipulation : IEquatable<Manipulation>

    Constructors

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    Manipulation(ScreenPosition, ScreenPosition, double, double, double)

    Declaration
    public Manipulation(ScreenPosition Center, ScreenPosition PreviousCenter, double ScaleFactor, double RotationChange, double TotalRotationChange)
    Parameters
    Type Name Description
    ScreenPosition Center
    ScreenPosition PreviousCenter
    double ScaleFactor
    double RotationChange
    double TotalRotationChange

    Properties

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    Center

    Declaration
    public ScreenPosition Center { get; init; }
    Property Value
    Type Description
    ScreenPosition
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    PreviousCenter

    Declaration
    public ScreenPosition PreviousCenter { get; init; }
    Property Value
    Type Description
    ScreenPosition
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    RotationChange

    Declaration
    public double RotationChange { get; init; }
    Property Value
    Type Description
    double
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    ScaleFactor

    Declaration
    public double ScaleFactor { get; init; }
    Property Value
    Type Description
    double
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    TotalRotationChange

    Declaration
    public double TotalRotationChange { get; init; }
    Property Value
    Type Description
    double

    Implements

    IEquatable<T>

    Extension Methods

    DisposableExtension.DisposeIfDisposable(object?)
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