Class AnimationEntry<T>
  
  
  
    Inheritance
    
    AnimationEntry<T>
   
  
  
  Assembly: Mapsui.dll
  Syntax
  
    public class AnimationEntry<T>
   
  Type Parameters
  
  Constructors
  
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  AnimationEntry(object, object, double, double, Easing?, bool, Func<T, AnimationEntry<T>, double, AnimationResult<T>>?, Func<T, AnimationEntry<T>, AnimationResult<T>>?)
  
  
  Declaration
  
    public AnimationEntry(object start, object end, double animationStart = 0, double animationEnd = 1, Easing? easing = null, bool repeat = false, Func<T, AnimationEntry<T>, double, AnimationResult<T>>? tick = null, Func<T, AnimationEntry<T>, AnimationResult<T>>? final = null)
   
  Parameters
  
  Properties
  
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  AnimationEnd
  When this animation ends in animation cycle. Value between 0 and 1.
Declaration
  
    public double AnimationEnd { get; }
   
  Property Value
  
  
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  AnimationStart
  When this animation starts in animation cycle. Value between 0 and 1.
Declaration
  
    public double AnimationStart { get; }
   
  Property Value
  
  
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  Easing
  Easing to use for this animation
Declaration
  
    public Easing Easing { get; }
   
  Property Value
  
  
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  End
  Object holding the end value
Declaration
  
    public object End { get; }
   
  Property Value
  
  
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  Repeat
  Is this a repeating animation that starts over and over again
Declaration
  
    public bool Repeat { get; }
   
  Property Value
  
  
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  Start
  Object holding the starting value
Declaration
  
    public object Start { get; }
   
  Property Value
  
  Extension Methods