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    Interface IDrawable

    Represents a pre-created rendering object that can be drawn quickly on the render thread. Drawables store world coordinates and pre-built platform-specific objects (e.g. SKPath, SKPaint) so that the draw step on the UI thread is minimal.

    Inherited Members
    IDisposable.Dispose()
    Namespace: Mapsui.Rendering
    Assembly: Mapsui.dll
    Syntax
    public interface IDrawable : IDisposable

    Properties

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    WorldX

    The world X coordinate of this drawable (used to position it via viewport transform at draw time).

    Declaration
    double WorldX { get; }
    Property Value
    Type Description
    double
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    WorldY

    The world Y coordinate of this drawable (used to position it via viewport transform at draw time).

    Declaration
    double WorldY { get; }
    Property Value
    Type Description
    double

    Extension Methods

    DisposableExtension.DisposeIfDisposable(object?)
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