Interface IDrawable
Represents a pre-created rendering object that can be drawn quickly on the render thread. Drawables store world coordinates and pre-built platform-specific objects (e.g. SKPath, SKPaint) so that the draw step on the UI thread is minimal.
Inherited Members
Namespace: Mapsui.Rendering
Assembly: Mapsui.dll
Syntax
public interface IDrawable : IDisposable
Properties
| Edit this page View SourceWorldX
The world X coordinate of this drawable (used to position it via viewport transform at draw time).
Declaration
double WorldX { get; }
Property Value
| Type | Description |
|---|---|
| double |
WorldY
The world Y coordinate of this drawable (used to position it via viewport transform at draw time).
Declaration
double WorldY { get; }
Property Value
| Type | Description |
|---|---|
| double |