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    Struct Heuristic

    Heuristics used for tree generation

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Mapsui.Nts.Providers.Shapefile.Indexing
    Assembly: Mapsui.Nts.dll
    Syntax
    public struct Heuristic

    Fields

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    Maxdepth

    Maximum tree depth

    Declaration
    public int Maxdepth
    Field Value
    Type Description
    int
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    Minerror

    Minimum Error metric – the volume of a box + a unit cube. The unit cube in the metric prevents big boxes that happen to be flat having a zero result and muddling things up.

    Declaration
    public int Minerror
    Field Value
    Type Description
    int
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    Mintricnt

    Minimum object count at node

    Declaration
    public int Mintricnt
    Field Value
    Type Description
    int
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    Tartricnt

    Target object count at node

    Declaration
    public int Tartricnt
    Field Value
    Type Description
    int
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